All these bee genetics can get pretty confusing pretty fast. Especially since every offspring will have its own genome built more or less randomly from both parents. So, if you don't keep crossbreeding the same offspring from that same Forest queen you knocked off a tree ages ago, you will have lots of bees with funny genomes. But where would you get that genome information? Luckily there is the new Beealyzer to help. It provides a non-invasive way to glean every last bit of information from your bees. Just provide a honey or honeydew drop to pacify the bee to have everything you ever wanted to know but were afraid to ask at your fingertips.
With Beealyzer firmly in hand, place it in the hotbar and right-click with it active. It will bring up an interface that will appear very similarly to this:
The Beealyzer GUI is divided into 3 main sections:
I - Information Area
Shows detailed information about each bee placed in the Beealyzer.
II - Input Area
Each analysis requires 1 drop of either honey or honeydew, which will pacify the bee and allow the Beealyzer to make an accurate determination of the bee's genome. The Beealyzer will retain any honey or honeydew placed into the top slot. The second slot is where the bee to be analyzed is placed. The bee will be analyzed automatically (Note: Some versions of Forestry do not automatically analyze the bee. If this occurs, click on the slot below the arrow to force the process.)
III - Information Slots
Consists of 5 slots into which analyzed bees are placed to read out specific information. The first two readouts are divided into two columns, one for the Active genome, and the other for the Inactive genome. Traits in the Active column are the ones currently active, while the Inactive traits are still part of the bee's genome, but will not impact the current generation of bees. The Active traits on a Princess determine which conditions the bees will be able to work in, while the Inactive traits on a Princess and both sets on a Drone will only come into play during the reproduction phase of beekeeping.
Information Area Outputs
Slot I - General Information:
- Species - type Forest, Meadows, etc
- Lifespan - how long a Queen will live/work before producing the next generation
- Speed - how quickly she will produce combs or other goods
- Pollin. (Pollination) - how quickly the bees will encourage their particular flower to grow, and also how quickly the bees will affect nearby trees for Arborculture
- Flowers - The accepted variety of “flowers” the bees require to work. Most bees will use the red or yellow flowers found in Minecraft, though other types may use Cacti, or other types of plants…
- Fertility - How many Drones the Queen will spawn when reproducing (1 Princess is always produced)
- Area - X, Y and Z dimensions, centred on the apiary or alveary, of the bees' territory. They will search only their territory for flowers, and may have an effect within it.
- Effect - What effect (if any) the bees produce within their territory.
Slot II - Additional Information:
- Climate - What temperature the bee will be able to work in.
- Temp.Tol (Temperature Tolerance) - The difference from its preferred Climate a bee will be able to work in.
- Humidity - The bee's preferred humidity
- Humid.Tol (Humidity Tolerance) - The difference from its preferred Humidity a bee will be able to work in.
- Nocturnal - Whether or not the bee will work during nighttime (in addition to during the day).
- Flyer - Whether or not the bee will be able to work during rain or snow.
- Cave - Whether or not the bee's housing (apiary or alveary) must be exposed to the sky for the bee to work.
- Origin Type - Either Natural Origin (the bee was dropped from a hive or is descended from one that was) or Artificial Origin (the bee was produced by a swarmer or is descended from one that was)
- Generations in Captivity - The number of generations since the original princess that was dropped from a hive. Bees with Artificial Origin may die out from genetic exhaustion after some generations. Natural Origin bees will last indefinitely.
Slot III - Produce: This page has two lists:
- Possible Produce lists all the items the bee will produce in the normal course of its life.
- Possible Specialty lists all the items the bees may produce if certain conditions are met (usually having to do with matching their prefered climate and humidity).
Slot IV - Mutations:
This slot outlines graphically the possible and discovered mutations of a bee. (TODO: Explain more.)
Slot V - Classification & Description:
This slot contains other information about the bees that are not directly related to their function. A scientific classification is available for each bee in addition to a short description. Some of the descriptions may contain useful information about the bee species, a hint on what to cross them with to get a mutation, or an amusing quotation. (Your mileage may vary on what you find amusing.) In general, this slot has little to no impact on the breeding mechanics.
- 4 x Tin Ingot
- 2 x Glass Panes
- 2 x Redstone Dust
- 1 x Diamond
- 2000mB of Water
- 1 x Beealyzer
The beealyzer is handheld and does not require power to operate but instead needs to be supplied with honey or honeydew drops in the top-right slot.